![]() I’d love to give this game a review based on more than the first 15 seconds of exploration, but I can’t even get out of the beginning hub area… so here’s a review on that, I suppose? It somehow feels both cluttered and sparse at the same time cluttered with elements that detract from the otherwise lovely scenery, but also sparse in terms of the amount of NPC interaction, which also happens to be full of grammatical errors that just give off a general aura of laziness with regards to the care that went into, what appears to be, the main area of the game. Without getting started on the state of free-to-play app store games being plagued with incessant ads, this makes the game quite literally unplayable. ![]() Unfortunately, however, I haven’t seen much - when attempting to load into a level the game immediately plays an ad that crashes the app to home screen without fail every time. This game looked beautiful when I downloaded it an impressive contrast between pixel art, bloom effects and dynamic lighting, with interesting fighting mechanics to boot, from what I’ve seen. ![]()
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